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Call to a function with sending data from another View Controller in Swift Xcode iOS Application

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PoGo Ivy

PoGo Ivy based on the work of elfinlazz & chuparCh0pper (special thanks to you guys!)

Shows your monsters iv and other stats as their nickname in the pgo app.
Screenshots here
.


It doesn't actually change pokemon's nickname, only showing on app.


This does not use API, MITM or what ever red flagging action to server.


Feel free to use it.


I'm not responsible for any banned accounts or damaged devices, use at your own risk!


Features:

Can see IV, Level, localized Names and other stats in their nickname


Customizable string format (%NICK%, %NICK.#%, %LEV%, %LEV.#%, %IV%, %IV.P%, %IV.#%, %ATK%, %DEF%, %STA%)


Preview evolved CP/HP (nickname to evolving monster will show evolved CP/HP)
example: change nickname of Pikachu to Raichu and Pikachu's CP & HP values will change to evolved values
example2: change nickname of Bulbasaur to "EVO NEXT" and it shows Ivysaur stats, change to "EVO LAST" and it shows Venusaur stats


Optionally rename only favored monsters


Formats:

Nickname: %NICK% (shows the monsters name)


Nickname trimmed to # characters: %NICK.#% (eg. Bulbasaur: %NICK.5% -> Bulba)


Level: %LEV%


Level with # digits: %LEV.#% (eg. %LEV.2% -> 12.45 / %LEV.4% -> 12.4578)


IV: %IV%


IV left padded: %IV.P% (eg. 5 -> 005 / 78 -> 078)


IV with # digits: %IV.#% (eg. %IV.1% -> 89.3 / %IV.3% -> 89.361)


Attack (decimal): %ATK%


Attack (hex): %ATK.H% (eg. 15 -> F)


Defence (decimal): %DEF%


Defence (hex): %DEF.H% (eg. 15 -> F)


Stamina (decimal): %STA%


Stamina (hex): %STA.H% (eg. 15 -> F)


Candies needed to evolve: %CDY%


Fast move type: %FAST% (eg: Dragon, Normal...)


Fast move type abbreviation: %FAST.A% (eg. Dr, Ic ... Details)


Fast move typewith # digits:: %FAST.#% (eg. %FAST.3% -> Dra / %FAST.5% -> Drago)


Charge move type: %CHRG% (eg: Dragon, Normal...)


Charge move type abbreviation: %CHRG.A% (eg. Dr, Ic ... Details)


Charge move typewith # digits:: %CHRG.#% (eg. %CHRG.3% -> Dra / %CHRG.5% -> Drago)


Contribute your localized monster names
Feel free to contribute localized names for your language based on this pastebin, so i can add them in the next release.

Monster names currently implemented:

english


french


german


traditional chinese


Version History:

v1.0: Initial release


v1.1: Added formats %ATK.H%, %DEF.H%, %STA.H%


v1.2: Fix enable/disable functionality


v1.3: Fix unreadable preferences in MM (thanks to SGS5H @ xda for testing)
"Set custom format" now shows your format instead of default format
Add preview evolved monsters by manually changing nickname to "EVO NEXT" & "EVO LAST" (eg. Bulbasaur: EVO NEXT -> Ivysaur, EVO LAST -> Venusaur)


v1.4: Fix incorrect monster levels
Add feature to rename favored monsters only
Add formats %CDY%, %FAST%, %FAST.A%, %FAST.#%, %CHRG%, %CHRG.A%, %CHRG.#%
Switch to javalite protos (reduces apk size, multidex not needed anymore)


v1.5: Add missing movesets (should fix issues with %FAST... & %CHRG...)
Add traditional chinese localization (for monster names) (thanks to jerryh001 @ xda)


Steps:

Install the module


Activate it in Xposed


Reboot


Run official pokemongo app


Enjoy


Author(s): 

mirosz

Support/Discussion URL: 

http://forum.xda-developers.com/xposed/modules/xposed-pogo-ivy-t3453009

Package: 

info.xposed.mirosz.pogoivy

Version name: 

1.5

Release type: 

Stable (low risk of bugs)

Download: 

info.xposed.mirosz.pogoivy_v6_16bd27.apk (2.02 MB)

Number of downloads: 

6,631 in total · 8 in the last 24 hours

MD5 checksum: 

16bd27a820a724243abb268117fb25a0

Uploaded on: 

Friday, September 9, 2016 - 13:27

Changes: 

- add missing movesets (should fix issues with %FAST... & %CHRG...)
- add traditional chinese localization (for monster names) (thanks to jerryh001 @ xda)

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Call to a function with sending data from another View Controller in Swift Xcode iOS Application

  Download project zip Or access each file in the project